What have you been playing lately?

So, my move to the United States has been quite eventful, and as a result, iPhone Achievements has been somewhat neglected. I can only apologize, but rest assured, I’m back on the case! You’ll see more updates, more reviews, more achievements and articles! I’m always looking for contributors, so if you’re keen on iPhone gaming and/or writing, drop me a line via the contact page and let me know what you’re interested in doing!

Thankfully, even though I’ve been busy with the move, I’ve managed to squeeze in a touch of gaming (especially recently) and I’m always on the look out for bargain independents or those wallet crushing AAA titles. I’m a bit of a sucker for cult hits as well!

In no particular order, here’s what’s been taking up my very little spare time:

I seriously can’t get enough of this title! Amazingly slick 16-bit style graphics and a control scheme that is both intuitive and frustrating at the same time. After you’ve completed a level, go back to race your ghost for a higher score and more money to upgrade your shizzle yo!

One of the premium titles I was referring to earlier, this one is pretty hefty at $10, but when you consider that the quality of the port sits somewhere between the PSP and DS versions, that $10 is starting to look pretty attractive. Brilliant controls, great game.

This one’s been out for a while. A nice little Scrabble clone with online turn-based moves. Push notifications tell you when it’s your turn. I’m not going to give you my username, because I’m crap, but it’s still fun!

Out of the unusual and crowded genre of tilt/jump games, Doodle Jump got the formula right and is easily the best one out there. Online scores and Facebook/Twitter integration is awesome and the guys over at Lima Sky do the fans justice with constant updates!

I can not stress this enough: BUY THIS GAME! I’ve owned this title on both Mac and PC and this was an insta-purchase for me. A quirky twist on the tower defense genre and with a polish that only PopCap can deliver. A steal at $3.

Being a fan of Wolfenstein RPG, picking up this bad boy wasn’t really something I needed to think about. Choose from 3 characters and wield your chainsaw as you battle demonic forces once again. Turn based, RPG with classic Doom atmosphere and sounds. Nice!

If you’re just sick of Minigore’s repetition and are after a more meaty twin stick shooter, look no further. Nice graphics and sound and quite a challenge to boot. This will keep you in check until Hardgore drops.

This one flew under my radar for a while. Brought to you by Konami, this is one nice little physics/bounce adventure. Charmingly simple graphics and huge boss fights await. I can’t put this one down either.

Is it any wonder my time disappeared? I’m going to bring you a few reviews on some of these soon, so keep an eye out!

Feel free to let me know what you’ve been playing lately and don’t forget to drop your suggestions below.

 

App Classic 1: The Creeps!

App Classic: The Creeps! [App Store]

This series of articles intends to look at the games that every iPhone should have installed, it intends to help dedicated iPhone gamers find those hidden gems in the App Store, through the plethora a games released each day into our lives. The App Store regulations have changed in that updated apps will no longer be listed at the top of the release date chart; meaning that we can only see the best selling games and the most recent.

What Make an App Classic

To be considered for these articles a game must meet at least some of these guiding points;

  • Be at least 6 months since the games first release – this is a must!
  • Be a constant top seller and stood the test of time
  • Change the genre of games they belong to
  • Have constant high ratings
  • Be a great game! – even if it was largely overlooked

The Creeps

Tower Defence games have been a huge success on the iPhone, but the market for has become saturated with developers hoping to cash in. There are three TD games that we can consider classics in The Creeps, Geodefense and Fieldrunners (which will be featured soon), they have stood the test of time and deserve to be played, bringing us back for more, just to beat a level on hard or beat a high score.

The Creeps is special in so many ways, created by a part-time developer it differs to almost every over TD game, from the graphics, level design and even the format of play. Released almost a year ago in December 2008 and even with infrequent updates and the lack of promised new levels (which are still in production), gamers still rate The Creeps highly in the App Store, and is almost always the top selling game on the AGON social network platform.

The Graphics

It’s unusual to start a review with the graphics, but its one of the aspects of The Creeps that makes it a classic. Given the format of TD games, they are usually set in war zones from differing periods from sci-fi (Sential) to the medieval (Defender Chronicles). The Creeps is set in  maps with you trying to stop the monsters getting to a sleeping child Monsters Inc. stlye . The Graphics are of a cute cartoon form, with a whole variety of monsters in all shapes and sizes.

The Maps have been well designed, with a set path for the monsters to travel through, but further from this The Creeps makes  most of the map destroyable,  from stones and trees through to carved faces, gaining extra points to upgrade you weapons, which are also designed as if a child was playing with boomerangs instead of the traditional arrows and torches in place of laser beams.

Creeps

 

Gameplay

The Creeps so far contains 30 levels over three different types of mission, each with three difficulty modes, creating a total of 90 levels to complete. Each level perfectly completed will gain a gold star (and who doesn’t want a gold star!), but there are also several other level achievements to earn, from killing all the enemies, destroying all the terrain or even not selling any weapons, meaning there is a lot to so in The Creeps.

It has often been criticised for being too easy by reviewers, although The Creeps is designed to look childlike it by no means plays so, with the hard levels actually being quite difficult and requiring some thought process and tactical decisions. Where you place weapons and what bits of terrain you need to clear first actually do count towards how the game plays out. Although differently designed all the basic weapon elements exist from short range shooters  to beams and a form of glue to slow the monsters down. An added element to the game is the use of special weapons, which are only available on some levels and can only be used once every 10 waves, creating a need to plan their use. The addition of a Piggy Bank, which earns coins for each wave you face is different from a lot of games and allows you to save up for those later levels when you will need the extra cash the most!

     The Creeps Weapons

 The 3 different modes of game help to keep the player interested and add new dimensions to the standard TD game. Survival is the main game format, in which you must face a set number of waves in order to win, usually facing a boss at the end, or in some levels several bosses. In most cases the boss monsters can be beaten with the use of special weapons but these are not always of use and so it is vital to keep you weapons upgraded as much as possible (each weapons has three upgrade modes available). Endurance is similar to survival apart from there are no set limit of waves and the game will continue until all your lives are lost, with AGON achievements providing a reason to play with awards for lasting 100, 200 and 300 waves of attack. Door Buster is a version of TD is not prevalent in games but just seems to work with the Creeps, the aim is to destroy the door the monsters come out, the map is full of destroyable objects which in order to gain the gold star, must be removed before winning,  in a further variation you start with points rather than earn them and must win before your points reach 0.

Crossover

The Creeps can appeal to casual gamers as well as hardcore gamers, its cute graphics can draw in even the most casual of gamer to own and iPhone along with children and pure gamers interested in TD games who are willing to put the time in required to gain all the stars and achievements. One of the key features of The Creeps that has drawn in gamers however is its crossover with other games, characters from both Doodle Jump and Pocket God have made an appearance.

AGON

The inclusion of AGON online leader boards and achievements help to make the game even more playable and addictive than it already is. The leader boards are highly competitive with over 5000 scores on the overall leader board of Survival, the only other AGON game even comparable is QuizQuizQuiz. Unlike any other game I have played many of the achievements are secret, leaving you coming back time and time again to try and unlock them (or you could just check out our article :D)

 The Creeps is a classic iPhone game; the amount of work the developer has put into his product and still only charges 59p is amazing. It challenges the genre its in and even a year after release still stands out in a very large crowd, let your inner child out, add to it a bit of gaming will and enjoy!

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Gameloft Live

Gameloft Live

Gameloft Live may just be the next big thing, if you havnt heard of the platform yet, it wont be long until you do!

As one of the best developers on the iPhone, Gameloft are known for making top quality games, in a whole variety of genres from Uno to Asphalt 5 and everything in between. From September 2009, most new Gameloft games will be using the Gameloft Live service (with the exception of the amazing Rogue Planet – which was only published by Gameloft).

Gameloft Live

What is Gameloft Live?

Similar to OpenFeint and AGON, the service adds a social network to games through a whole variety of means. Each of the games on the network has Achievements or Trophies to be earned in the game by completing certain tasks. The platforms also allow users to challenge their friends, chat and access global leaderboards.

The Next Big Thing?

Everyone interested in achievements knows about OpenFeint and its vast number of games (currently over 200), but some may argue that most of these games are only worth playing because of the achievements available. Gameloft make quality games, already have a large user base and are arguably the best marketers in the iPhone gaming sphere.

Gameloft Live as a platform could best its competition with its clean interface, ease of use and having everything clearly visible. Each gamer can select an avatar for themselves and can view trophies for any game they own, regardless of which they are playing.

Gameloft Live

Which Games have Gameloft Live?

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Top 5 Shooter Games

I’m a fan of arcade shooters from way back. It all started with popping a 20 cent piece into the local fish and chips Space Invaders cabinet (back when you could bring a modified coin or coathanger to get free plays like some nerdy criminal). I graduated to Galaga, gained experience with 1943 and Silkworm and sought refuge in R-Type I got wowed by Thunderblade and Raystorm was my sanctuary from puberty blues. To say that I’m addicted to shooters is an understatement. What defined those moments in time was never the graphics in a game (I mean yes, they evolved over time – adding atmosphere and visual tang) but rather, the gameplay. This gameplay factor somehow got lost over the many seasons of change. As a definitive requirement, gameplay could mean the difference between utter perfection and a mindless button mash.

The following titles, I believe, contribute to that great gaming legacy. They stand out from the crowded app store in one way or another. Their gameplay keeps you coming back for more, with brilliant and responsive controls that are easy to pick up and rewarding to master and they set the bar in terms of visuals and sound. Above all else, they satisfy your inner child, making you beg for more.

Here’s the five best iPhone shooter games. BRING IT ON!

 

5: Blue Attack by John Kooistra [App Store]

blue-attack-retro-shooter

If you don’t have this game by now, unshackle yourself from reality and immerse into what is one of the most amazing experiences to grace the iPhone. The core of the game is pure shooter – pilot a ship which is based on a carrier, protect the carrier, upgrade your wingmen, provide a clear and safe path to the enemy Red Planet and eventually, destroy the Red Planet. There are heaps of upgrades, plenty of on screen carnage, and yes… online leaderboards to seperate the men from the boys. With a very retro feel, decent explosions and a rocking soundtrack, this game has it all. Tough game to master, touch or accelerometer controls with re-playability to keep you coming back for more every time.

 

4: Skyforce Reloaded by Infinite Dreams [App Store]

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This game has been around the mobile gaming scene since the dawn of, well, mobile gaming! Paying homage to the Raiden series of vertical shooters, it is one of the better iterations of this hardcore genre. Choose one of three ships at the start, grab plenty of powerups through the stages, rescue people and generally blow stuff up. Finally end the stage with a monster boss battle. Touching and sliding gestures work a treat and are not intrusive on gameplay. It looks fantastic with plenty of action going on around the screen. Very little slowdown (a common side effect of having many sprites on screen at once) and plenty of replay value for a quick session or a solid grind. A definite must have!

 

3: Isotope: A Space Shooter by iDrinkApp [App Store]

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An arena styled shooter with RPG upgrade elements? Surely that would never work… but it did! Take on the mammoth campaign spanning over 30 missions. Earn credits from missions and spend it in designated stores to expand your arsenal of ships, modules, ablilities and satellites. Move how you want with five options for control configuration (very rarely on the iPhone for some reason). Survival mode includes an online leaderboard. Beautifully retro.

 

2: Space Invaders Infinity Gene by Taito [App Store]

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Standard Space Invaders? Hah! The more you play, the more the game evolves. This legendary space shooter starts as a classic, with its (or your) own thumping sountrack, and evolves as you progress in to a modern marvel. There are plenty of unlockable stages and system features and the mix of retro and new-age graphics is a treat to the eye. So great, I got it for my PSP as well! It does suffer from a bit of slowdown on anything but a 3Gs, but that just adds to its retro roots!

One of the best! Buy it now!

 

1: Meteor Blitz by Ally Labs [App Store]

Meteor Blitz has hurtled into the App Store to claim its place atop the mountain of dual-thumb shooters. With responsive controls that are unparalleled in the App Store, Meteor Blitz may well rival its progenitors, Super Stardust HD and Geometry Wars. This game keeps me coming back for more and more every time. I need to pass this level, I need a 10x multiplier, I need to collect to upgrade my puny peashooter into an uber poloarising death weapon to conquer the planet.

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Graphically, nothing comes close to Meteor Blitz. It is insanely gorgeous with a rotating 3D planet behind you and gloriously detailed sprites in front. Gas and cloud effects are only toppled by explosions and bullets. The super responsive controls open up some lightning fast gameplay. Realtime, global online leaderboards show you EXACTLY where you sit on our planet in the long list of players. There are plenty of upgrades, six planets to overcome and boss enemies to keep you occupied.

meteor_blitz_4

It’s no surprise that I gave Meteor Blitz 5 stars in our review. Buy this game.

 

Be sure to check out our Top 5 Tower Defense Games article!

5 Handy Resources for iPhone Game Developers

In the 4 months I was working on Togolon, from idea to release, I came across some great resources on the web that helped me get started and solve a few of the inevitable problems along the way. These are a few of my favourites.

For me, probably the greatest achievement of the iPhone is that it has well and truly brought back the days of the bedroom game programmer. All you need is some time, determination, and a copy of the iPhone SDK.  So the first port of call for any budding developer will be Apple’s iPhone Dev Center.

1. iPhone Dev Center

The Dev Center provides a wealth of information including guides, videos and sample code to introduce you to the iPhone SDK, as well as downloads for the SDK itself.

2. Gamedev.net

As good as Apple’s resources are, they aren’t tailored to game development, which is where sites like Gamedev.net come in. Here you will find links to heaps of useful articles on everything from AI theory to maths and physics.

3. Stackoverflow

Everyone needs advice from time to time, and Stackoverflow is possibly one of the best places to get answers to any of your programming questions. Every question I’ve posted has been answered within the hour!

4. iphonedevsdk.com Forums

For some more iPhone-specific advice, the iphonedevsdk forums are the place to be! With boards covering everything from programming to marketing, chances are you’ll find some great help and ideas here.

5. iPhone Developers on Twitter

@timhaines has put together a list of at least 200 iPhone developers who use Twitter. Be sure to add yourself here, and feel free to follow any of the developers listed here (including myself, @theothertomelliott, and this site, @iphoneachieve). There’s a great community out there, and this is a brilliant way to get to know people.

So there we go, just a few of the sites that helped me along the way to my first iPhone game. I hope you find them useful, and happy developing!

Tom Elliott

Cheers

Tom Elliott

 

kunzie says: See, I told you he was a nice bloke! You can tell he’s a happy Developer too… just look at the smile on his face!

Be sure to follow Tom on Twitter and check out Togolon on the App Store.

We’ve still got quite a few promo codes for Togolon to give away – all you need to do is leave a comment in our competition post - here!

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