Paradise Island – New

Paradise Island [App Store]

A Cross between City Building games and Tycoon games, achieved a whole lot better than Tap Tap Tycoon did, and has alot fo content for the price. Paradise Island could turn out to be on the releases of the month! A credit purchase system may be its only downfall.

App Store

“Paradise Island” is the simulation game where u can feel the owner of your own green island in the Caribbean Sea and tourism business, free from daily cares and responsibilities, develop your island on your own taste, desire and mood! Entice tourists to sunny beaches of your Island, build hotels and shops, recreation centers and restaurants, casinos and amusement parks. Develop your own tourism business, hire stuff, earn money and expand your business.

Game tasks:
- build all kinds of buildings on the Island to attract more tourists;
- watch tourists and stuff – look how they walk on the beach, swim in the sea and do constructions;
- improve your buildings, repair them and gain profit;
- watch over the number of employees, expenditure of power, balance on the accounts;
- create your inimitable Island with ornamental plants and unique buildings;
- gain more profit and expand your property, buying new pieces of land and areas of sea and making constructions;
- build and enjoy the beauty of unique buildings;
- enjoy the light music and sound effects.

Game features:
- beautiful and worked graphics;
- extremely addictive and interesting gameplay for all ages;
- permanent monitoring of the game is not required, the Island lives its own life whether you watch it or not;
- even if the game is closed, the Island continues to live its own life – the tourists are coming, the buildings are still being built and improved, bringing more profit;
- a big choice of buildings and facilities (several dozens of different types);
- lots and lots of picturesque facilities and plants;
- environmentally friendly power generators are used;
- you may share your records with other fans through the OpenFeint social network;
- it’s not necessarily to be online;
- with the help of 4 types of zoom you’ll be able to look at people’s behavior and the Island’s life in detail.

Upcoming features in new versions of the game:
- System of achievements, that is related to the OpenFeint social network.
- Simultaneous administration of several Islands. You’ll be able to try different ways of administration and development.
- Additional island maps with interesting and unusual landform.
- Entertainment of tourists by launching of boats, yachts and catamarans.
- Introduction of new buildings.
- Unique buildings and facilities that will influence the development of the Island.
- Detailed support and help system for beginners.
- Simplification of roads building process.
- And many other things…

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Football Manager 2010

Football Manager 2010 [App Store]

Having played all Sports Interactive games since I was 10 years old back in the 99/00 season, I felt vivdly excited when seeing the release on the App Store. My girlfriend quotes ‘IT’s JUST A GAME’ to me several time a day when losing a match, but for any fan of the series will know its much more, it may even be possible to put SI down as your religion on the Census.

So how can a PC game that takes up alomost 2gb worth of space to play along with pretty huge save files port over to the iPhone succesfully? When first playing the game I was a little dissapointed as it looked a little retro, just like those first CM games I played, with much of the PC features stripped away, the memory sucking 3D engine, the touchline instructions and press conferences (thank god for that one). The stripped down game however takes nothing away from the enoyability of the game, in fact for the less hardcore FM fans this may well be a releif. There are a few dissapointments in the gameplay, such as the lack of ability to tweak tacitical formations and movements, and hopefully these can be sorted in the near future, otherwise at 2-0 down, theres not a lot you can do apart from stick 3 forwards on.

Obviously to create a game on the iPhone, it is only possible to select one playable lague, with a slimmed down database containing the main 20ish players from each team, which sounds like a bad move. It isn’t, instead, it makes you work like a Peter Taylor of the world, trawling through the lower leagues for players who have some potential to improve, or looking whos avaliable on the free. Having signed for my Leicester team players from Leyton Orient and Huddersfield rather than a cheap foreinger from a country I found in the Fifa World Rankings only, I felt a sense of bringing back the O’Neil days to my club.

The key aspects of the game are still intact, with the need to man manage your squad, keeping your players happy or if there not playing letting them move on somewhere else. Maintaining fitness of the older players in the squad is one of the hardest tasks to do and requires shrewd subs, good training schedules for them and promoting through young players to replace them with. Part of squad maintainence in the lower leagues is being able to loan players throughout the year, and the transfer system can be accessed in many ways. Each club as two scouts who can look for players who may be willing to join, whilst the huge search feature is still here. The most important feature of Football Manager for of us geeks out there is the in game stats of our players, being able to scrutinise how our team is doing, how many passes are going astray and figuring out why the opposing left back is racing up the pitch every two minutes, all these stats are still avaliable in game through a menu found in the bottom right corner and can be swiped through to access the different pages.

Wether you play as a Premiership giant, a financial stricken club with no money or a Aussie A-League team you will love Football Manager Handheld as if it was the offspring of the desktop version. Don’t be put off by the lack of some of the desktops features 3 hours in you won’t even notice.

Note to SI: Add a Social Network with Achievements just like Stream on the desktop version, would make this game pretty much complete

Overall

StarStarStarStarStar

Yes, it costs £6.99, but that is a shrewd investment, you like all others who play FM will lose hours upon days of you life!

Warning: Do not play on this bus, you will miss your stop and whats more you’ll be too busy to care!

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BarkingSpiderComingSoon

Well Barking Spider, Crouching Pygmy is finally here!

Go on over to the [App Store] and grab your 1.27 update to Pocket God!

In the graveyard area, the Barking Spider can be called by dropping the pygmy in the web and tapping until the Pygmy is cocooned and spawns baby spiders. Collect new battle achievements by battling the spider with the spear. The new battle system also works with the T-Rex. Also included is a spooky new halloween pack that changes various items in Pocket God to a Halloweenized version!

The updated achievement list is here.

halloween_screenshots

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Dave Castelnuovo over at Bolt Creative posted news concerning the recently submitted 1.27 update to Pocket God over at Touch Arcade a little while ago. Certainly exciting… and best of all… NEW ACHIEVEMENTS coming our way!

Pocket God [App Store]

SpiderIcon512x512

Finally getting back into work mode after recovering from a cold last week. We submitted the update last Wednesday night and everything is looking good. Since then we have been resting up and taking care of bookkeeping matters which is quite the pain.

We have been getting some really good feedback about our T-Rex DLC. there is some confusion about whether you get all the options or just a single option for $0.99 and we want to make sure everyone knows you get all the options for that pack and you can go back to the screen at any time to change your T-Rex back to the original or another skin without having to pay again.

As far as the results (in case you’re a dev and are thinking of implementing DLC). We haven’t received much of a backlash from going to 3.0 only. We might get 1 email every few days about it and most of them are fairly understanding, but might not have the money to upgrade right away. We have had some issues with reviews where people think that going to 3.0 means that the game isn’t compatible at all with iPod Touch. I’m not sure if these reviews are by people who are trying to spread false information because they are angry or they just didn’t bother to read the message that tells them to upgrade to 3.0. We lost about 10 ranking points in the top paid apps (US) due to the 3.0 change but it seems we are fairly stable at 33 right now. Even though new users dipped, our overall sales of DLC + new users are better than what we were getting before with just new users. Also, the sales curve is a little steeper with DLC than with new sales. For us at least, new sales decline at a pretty slow rate while DLC has a huge spike when the update first comes out but a pretty rapid decline after that. Although, after a week, it seems like DLC sales is settling into 27% of new sales. It will be interesting to see when the new DLC pack comes out whether its sales will add to this figure or just replace it. Also, keep in mind, we have a pretty big fan base and a lot of loyal users that continue to check out our updates. It would be interesting to see what other apps are seeing with their DLC figures.

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F.A.S.T – Fleet Air Superiority Training On Sale

f.a.s.t. fleet air superiority training

F.A.S.T: Fleet Air Superiority Training [App Store]

War is coming to your part of the world in the summer of 2009…will you be ready?

Get ready with F.A.S.T: the air combat flight simulation program. Fly training skirmishes against simulated pilots to learn flying and dogfighting skills, and test those skills in actual head-to-head combat against other pilots around the world over WiFi internet!

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